

export enum EventDef {
    /**
     * 更新金币
     */
    UPDATE_COIN = "UPDATE_COIN",

    /**
     * 窗口打开
     */
    WINDOW_OPEN = "WINDOW_OPEN",

    /**
     * 角色移动结束
     */
    ROLE_MOVE_END = "ROLE_MOVE_END",

    /**
    * 引导完成
    */
    GUIDE_FINISH = "GUIDE_FINISH",
}